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An exploration of an engineering brief from a mock toy company leads students to explore a new slime with a unique set of characteristics. Using simple directions, students create five different types of slime and classify their slime properties against the criteria provided by the mock toy company. Based on their observations, they identify the best slime recipe based on the resulting physical properties.
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Music: Cats and Gats - Dyalla
Students investigate the property dependence between concentrations and boiling point. In section 1, students first investigate the boiling point of various liquid solutions. In section 2, they analyze data collected by the entire class to generate two boiling point curves, one for salt solutions and one for sugar solutions. Finally, in section 3, students use the data they have analyzed to determine how to create a solution that has a particular boiling point and is a cost-effective design.
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Music: Trancer
Students design and build paper rockets around film canisters, which serve as engines. An antacid tablet and water are put into each canister, reacting to form carbon dioxide gas, and acting as the pop rocket's propellant. With the lid snapped on, the continuous creation of gas causes pressure to build up until the lid pops off, sending the rocket into the air. The pop rockets demonstrate Newton's third law of motion: for every action, there is an equal and opposite reaction. An instructions handout, worksheets (English and Spanish) and quiz are provided.
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Music: Little Idea - Bensound.com
This activity allows students to gain a better understanding for how algorithms work. Students engage in an activity which symbolizes the Google PageRank algorithm. Students divide into groups and follow specific steps, in the form of a ball game, in order to match the results of the Google PageRank algorithm. They also gain a general understanding for the functionality of networking on the internet. Students visualize the fundamental importance of algorithms, which can make calculations fast and easy.
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Music: Cold Funk - Funkorama
Students design and build their own model levees. Acting as engineers for their city, teams create sturdy barriers to prevent water from flooding a city in the event of a hurricane.
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Music: Jazzy Frenchy - Bensound.com
Students are presented with a challenge question that they must answer with scientific and mathematical reasoning. The challenge question is: "You have a large rock on a boat that is floating in a pond. You throw the rock overboard and it sinks to the bottom of the pond. Does the water level in the pond rise, drop or remain the same?" Students observe Archimedes' principle in action in this model recreation of the challenge question when a toy boat is placed in a container of water and a rock is placed on the floating boat. Students use terminology learned in the classroom as well as critical thinking skills to derive equations needed to answer this question.
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Music: Roger That - Silent Partner
Concluding a two-part lab activity, students use triple balance beams and graduated cylinders to take measurements and calculate densities of several household liquids and compare them to the densities of irregularly shaped objects (as determined in Part 1). Then they create density columns with the three liquids and four solid items to test their calculations and predictions of the different densities. Once their density columns are complete, students determine the effect of adding detergent to the columns. After this activity, present the associated Density & Miscibility lesson for a discussion about why the column layers do not mix.
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Music: Electrodoodle
Using paper, paper clips and tape, student teams design flying/falling devices to stay in the air as long as possible and land as close as possible to a given target. Student teams use the steps of the engineering design process to guide them through the initial conception, evaluation, testing and re-design stages. The activity culminates with a classroom competition and scoring to evaluate how each team's design performed.
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Music: Inevitable - Diamond Ortiz
The minions are stuck on a deserted island! Students use the engineering design process to research, design, create and test boats that can rescue the minions. They learn about the physical properties of matter as well as the construction of boats and buoyancy while they engineer a minion rescue.
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Music - Arriba Mami by Jingle Punks
Engineers make everyone happy: Environmental and electrical engineers design industrial air filters (such as electrostatic precipitators) that remove harmful pollutants from factory air without slowing down the production of the plant. Implementation of this technology has resulted in cleaner emissions into the air we breathe, from power plants, steel mills and other manufacturing and industrial processes and factories. Engineers can do this because they study static electricity and understand what is happening at the very tiny level of electrical charges, which are too small to see.
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Music: Safety Net-Riot
Students explore the inhalation/exhalation process that occurs in the lungs during respiration. Using everyday materials, each student team creates a model pair of lungs.
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Music: Sophomore Makeout - Silent Partner
To increase students' awareness of possible invisible pollutants in drinking water sources, students perform an exciting lab requiring them to think about how solutions and mixtures exist even in unsuspecting places such as ink. They use alcohol and chromatography paper to separate the components of black and colored marker ink. Students witness first-hand how components of a solution can be separated, even when those individual components are not visible in solution.
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Music: Arriba Mami -Jingle Punks
Students explore orbit transfers and, specifically, Hohmann transfers. They investigate the orbits of Earth and Mars by using cardboard and string. Students learn about the planets' orbits around the sun, and about a transfer orbit from one planet to the other. After the activity, students will know exactly what is meant by a delta-v maneuver!
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Students are introduced to the similarities and differences in the behaviors of elastic solids and viscous fluids. Several types of fluid behaviors are describedโBingham plastic, Newtonian, shear thinning and shear thickeningโalong with their respective shear stress vs. rate of shearing strain diagrams. In addition, fluid material properties such as viscosity are introduced, along with the methods that engineers use to determine those physical properties.
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Students act as engineers contracted by NASA to create water filtration devices that clean visible particulates from teacher-prepared "dirty water." They learn about the worldwide need for potable water and gain appreciation for why water quality is an important issue for people on Earth as well as on the International Space Station. Working in groups, students experience the entire engineering design process, including a read-aloud book about the water cycle; a visiting water engineer presentation; their own online research about filter methods and designs; group brainstorming of designs (using ordinary household materials); filter construction and testing; redesign and retesting; lab book documentation of their notes, research, plans and results; and a summary poster presentation at a mini-engineering fair. Two design planning worksheets, a poster layout suggestion sheet and a grading rubric are provided.
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Music: Splashing Around - The Green Orbs
Students practice their multiplication skills using robots with wheels built from LEGOยฎ MINDSTORMSยฎ kits. They brainstorm distance travelled by the robots without physically measuring distance and then apply their math skills to correctly calculate the distance and compare their guesses with physical measurements. Through this activity, students estimate parameters other than by physically measuring them, practice multiplication, develop measuring skills, and use their creativity to come up with successful solutions.
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Music: Electrodoodle - Kevin MacLeod
In this multi-day activity, students explore environments, ecosystems, energy flow and organism interactions by creating a scale model biodome, following the steps of the engineering design process. The Procedure section provides activity instructions for Biodomes unit, lessons 2-6, as students work through Parts 1-6 to develop their model biodome. Subjects include energy flow and food chains, basic needs of plants and animals, and the importance of decomposers. Students consider why a solid understanding of one's environment and the interdependence of an ecosystem can inform the choices we make and the way we engineer our own communities. This activity can be conducted as either a very structured or open-ended design.
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Music: Skinny Leonard - Audionautix
Skinny Leonard by Audionautix is licensed under a Creative Commons Attribution license (https://creativecommons.org/licenses/by/4.0/)
Artist: http://audionautix.com/
Refreshed with an understanding of the six simple machines; screw, wedge, pully, incline plane, wheel and axle, and lever, student groups receive materials and an allotted amount of time to act as mechanical engineers to design and create machines that can complete specified tasks. For the competition, they choose from pre-determined goal options such as: 1) dumping goldfish into a bowl, 2) popping a balloon, or 3) dropping mint candies into soda pop (creating a fizzy reaction). Students demonstrate their functioning contraptions to the class, earning points for using all six simple machines, successful transitions from one chain reaction to the next, and completion of the end goal.
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Music: Stand - Anno Domini Beats
Students observe a model waterwheel to investigate the transformations of energy involved in turning the blades of a hydro-turbine. They work as engineers to create model waterwheels while considering resources such as time and materials, in their designs. Students also discuss and explore the characteristics of hydropower plants.
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Music: Sunny - Bensound.com
Students conduct an experiment to determine the relationship between the speed of a wooden toy car at the bottom of an incline and the height at which it is released. They observe how the photogate-based speedometer instrument "clocks" the average speed of an object (the train). They gather data and create graphs plotting the measured speed against start height. After the experiment, as an optional extension activity, students design brakes to moderate the speed of the cart at the bottom of the hill to within a specified speed range.
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Music: Educated Man - Max McFerren